I just got back from an amazing two week trip from India. And I have been super busy learning new and exciting software. Suffice it to say, it's been great these past several months.
I've been knee deep in Unity3D, the Allegorithmic Substance software, among other things.
So, here's more shots of what I have been up to.
This is a demo we showed in India. The demo mostly focuses on Unity's updated physics and lighting features.
For the past year, I have picked up several contracts that have me working in simulations. One of my tasks is to make a huge push towards utilizing Unity as the visualizing platform.
This was a two person team effort.
I provided the art and one of my coworkers supplied the programming/physics vehicle rigging.
Most of the assets were modeled and textured by me. Other assets were acquired elsewhere (We were under a harsh deadline). I had a blast working on the scene in Unity, setting up materials, lighting, camera effects and so on.
I'll be adding a video of the demo within the next couple of weeks.
-ewHurtado