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Saturday, January 24, 2015

Global Game Jam 2015!

Here's a tank I modeled and textured which will be featured in our game in this years Game Jam.
We have a lot of work ahead of us!


Thursday, December 4, 2014

Chess : Update #04

I added more details in the texture... Discoloration, scratches... Just some subtle things to break it up a bit.

After receiving some feedback, I altered the material a bit, I bumped up the roughness. It looked too shiny before. I also did my best to lower the visibility on some of the seams that were noticeable in the last shot.


Wednesday, December 3, 2014

Chess : Update #03

I finally made some progress in learning some more of Substance Painter, which was what I was after from the beginning.
(These images were screencap'd from within Substance Painter.)

I was already super impressed with the Substance software, but after a few hours of using them... I have to say, I am a fan for life!

I'm still focusing on texturing, I want to add a few more subtle scratches on the chess pieces and on some other areas of the chess board.
After exporting the new textures from Painter, I'll work on some final edits within photoshop, and then back to Unity for some lighting and material work.


Sunday, November 30, 2014

Chess : Update #02

Got a good push this weekend. Here is some more progress.
For those of you who like to see some behind the scenes stuff, here's a couple of wireframes.

I'm narrowing down my textures. I'll be posting up a web player demo for those who want to rotate around the scene. You can find it in the "Unity Web Demos..." widget on the right.

Its coming right along, I'm happy so far, but I know I can push it even further.


Tuesday, November 25, 2014

Slowly but surely : Chess : Update #01

Here is an update on one of my latest works.

You'll be seeing more unity related content.

I've been very busy these past several months. In between jobs, personal matters, etc... But things are going back to normal, so I'll be able to focus more on my personal content.

Because I have an unstable work schedule, I am only able to work on my stuff every so often, so its difficult to pin down when my next post will be.