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Saturday, September 22, 2012

PS3 Controller (high poly) - Update #12

Ok, I'm back on track... I've been pretty busy these past couple of months. 

Here is the twelfth update on the controller... Still a few steps from completing this.

- Adding one or two more lights
- Adding some imperfections in the textures
- Tweaking material properties

I'll be rendering passes and composting them in photoshop.

NOTE: This is a fairly small render compared to the final one, so some details may not be apparent in this render, like the bump map detail.